Gives +2 to any attempt to control Bill Clinton, Congressional Wives, or Democrats. +6 to take Direct Control of any of these Groups.
Bill Clinton
Bill Clinton gives a +3 on any Attempt to Control any Government Group that is a part of the U.S.
Charismatic Leader
Link this card to your Chosen Fanatic Group. The increased Power takes effect immediately. No player may have more than one Charismatic Leader in play.
ALIGNMENTS
Government is the opposite of Communist.
Liberal is the opposite of Conservative.
Peaceful is the opposite of Violent.
Straight is the opposite of Weird.
Criminal has no opposite alignment.
Fanatic Groups are considered “opposite” to each other.
Sequence of Play
Collect income on all cards with income number.
Draw a card.
Take two ‘Actions’
Take any ‘Free Actions’
Transfer Money
Add Targets.
Voodoo Economics
Discard up to ten plot cards from the top of your deck. For each one removed place an Action Token on one of your Groups.
Criminal Overlords
Any Group that is both Violent and Criminal counts double towards your total number of Groups controlled.
Hidden Influence
The Group of your choice now has Global Power.
Lawyers
You do not have to pay Taxes to the IRS.
OffShore Banks
This Group is Immune to any Attack from Government, Corporate or Criminal Groups.
Federal Reserve
Gives +6 on an Attack against any Bank and a +2 on an Attack against any Nation or Corporate Group.
Local Police Departments
This Group cannot be Destroyed.
Liquor Companies
With it’s Huge Advertising Budget, this Group gets a +4 on any Direct Attempt to Control a Media Group.
Gang War
This card may be played at Anytime.
Gun Control
Increase the Power of all Criminal Groups by 1.
Bigger Business
Increase the Power of all Corporate Groups by 2.
Nuclear Power Companies
‘They’re warping reality in those reactors. It’s unnatural I tell you…’ As it’s Action this Group can Cancel the Action of any other Group.
Brazil
The Natural Resources of Brazil give one extra Action Token to the Group that controls it.
Hidden City
Control of the Hidden City gives you +2 Power and Global Power.
Poison
‘Assassination!’ An Instant Attack to Destroy any Personality at Anytime. It does not require an Action.
Hollywood
The Power of Hollywood is increased by 2 for each Media Personality in your Power Structure.
Cable TV
‘500 Channels and Nothing’s on…’
Nasa
Gives +4 to any Attempt to Control any Space Group.
France
‘France has always loved Liberal Causes.’ France’s Power can be used to Defend any Liberal Group you Control, as a Free Action.
Terrorist Nuke
Play this card Anytime to give +10 Power or Resistance (your choice) to any Violent Group you Control.
Tidal Wave
Disaster! This is an Instant Attack to Destroy any Coastal Place.
Nuclear Accident
Disaster! This is an Instant Attack to Destroy any Place.
Fraternal Orders
‘If you knew what those hats really meant, you’d never laugh at anything, ever again…’
Fratricide
‘Remember: Defeat is worse than Death, because you have to live with Defeat.’ This Goal cannot be combined with other Goals in anyway.
Warehouse 23
You may play any new Resources by hiding them under this card. You can’t use them until you expose them, and once exposed they must stay exposed, but you can expose one at anytime and (if it’s Powers allow it) use it immediately.
(1995)
Steve Jackson Games
Illuminati
The Game Of Conspiracies
Cover Art by David Martin
Illustrated by Dan Smith, Clifford VanMeter, Shea Ryan, and John Grigni